Planned
- Version
- 1.1.0
- Author
- HiBloxSterYt
Item Random Effect
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): RandomItemEffects did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload; RandomItemEffectsClient did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload.
What it needs from Kiln
- com.mojang.blaze3d.platform.InputConstants.Key
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.CycleButton
- net.minecraft.client.gui.components.CycleButton.Builder
- net.minecraft.client.gui.components.CycleButton.OnValueChange
- net.minecraft.commands.CommandSourceStack
- net.minecraft.commands.Commands
- net.minecraft.commands.Commands.CommandSelection
- net.minecraft.core.NonNullList
- net.minecraft.core.component.DataComponents
- net.minecraft.network.codec.ByteBufCodecs
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.codec.StreamCodec.CodecOperation
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- net.minecraft.server.MinecraftServer
- net.minecraft.server.network.ServerGamePacketListenerImpl
- net.minecraft.server.permissions.PermissionSet
- net.minecraft.server.permissions.Permissions
- net.minecraft.server.players.PlayerList
- and 20 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4)
In the author's words
Random Item Effects shakes up vanilla gameplay by assigning every item in the game a random status effect that applies while it's held or worn, anything from Speed and Regeneration to Poison and Wither. Effects are seeded, so you can reroll the whole pool
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file randomeffects-1.1.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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