Planned
- Version
- 2.0.0+26.3
- Author
- Jahus
FreshLoot: Per-Player Loot
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): FreshLootMod did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/player/UseBlockCallback.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents
- net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents.Before
- net.fabricmc.fabric.api.event.player.UseBlockCallback
- net.minecraft.server.MinecraftServer
- net.minecraft.server.players.PlayerList
- net.minecraft.world.level.block.BarrelBlock
- net.minecraft.world.level.block.ChestBlock
- net.minecraft.world.level.block.entity.BarrelBlockEntity
- net.minecraft.world.level.block.entity.BlockEntity
- net.minecraft.world.level.block.entity.ChestBlockEntity
- net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity
- net.minecraft.world.level.block.state.properties.ChestType
- BlockPos.CODEC
- ResourceKey.codec()
- ServerLevel.destroyBlock()
- ServerLevel.getBlockEntity()
- ServerLevel.getServer()
- ServerPlayer.closeContainer()
- Player.isShiftKeyDown()
- Level.getBlockEntity()
- Level.getServer()
On the roadmap: Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
Is a player not entitled to his loot? Now, every player gets his own loot when opening a chest. Destroying a chest to prevent others from looting it is shameful. Fair per-player loot for SMP and multiplayer servers. No more first-come-first-served looting.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file freshloot-2.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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