All mods

Planned

Version
1.0.1
Author
AquaLawng
Page
modrinth.com/mod/jump-fence

Jump Fences

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Server-side mod: Kiln runs mods' code on Horizon's single-player server, not on dedicated servers.

What it needs from Kiln

  • Mixin
  • net.fabricmc.api.DedicatedServerModInitializer
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
  • net.minecraft.core.BlockPos.MutableBlockPos
  • net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.server.players.PlayerList
  • net.minecraft.tags.BlockTags
  • net.minecraft.world.phys.AABB
  • ServerPlayer.connection
  • ServerPlayer.getBoundingBox()
  • ServerPlayer.getDeltaMovement()
  • ServerPlayer.getId()
  • ServerPlayer.onGround()
  • ServerPlayer.setDeltaMovement()
  • BlockState.is()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Allows players to smoothly jump over fences

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file jumpfences-1.0.1.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

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Did it run for you in Horizon?

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