Planned
- Version
- 1.0.1
- Author
- tvinch_
Litematica Inventory Highlight
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): LitematicaInvHighlight did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager.
What it needs from Kiln
- Mixin
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.level.block.ColorCollection
- org.apache.logging.log4j.LogManager
- org.apache.logging.log4j.Logger
- LocalPlayer.getInventory()
- Blocks.ACACIA_HANGING_SIGN
- Blocks.ACACIA_SIGN
- Blocks.ACACIA_WALL_HANGING_SIGN
- Blocks.ACACIA_WALL_SIGN
- Blocks.ATTACHED_MELON_STEM
- Blocks.ATTACHED_PUMPKIN_STEM
- Blocks.BAMBOO_HANGING_SIGN
- Blocks.BAMBOO_SIGN
- Blocks.BAMBOO_WALL_HANGING_SIGN
- Blocks.BAMBOO_WALL_SIGN
- Blocks.BANNER
- Blocks.BIRCH_HANGING_SIGN
- Blocks.BIRCH_SIGN
- Blocks.BIRCH_WALL_HANGING_SIGN
- Blocks.BIRCH_WALL_SIGN
- Blocks.BRAIN_CORAL_FAN
- Blocks.BRAIN_CORAL_WALL_FAN
- Blocks.BUBBLE_CORAL_FAN
- Blocks.BUBBLE_CORAL_WALL_FAN
- Blocks.CHERRY_HANGING_SIGN
- Blocks.CHERRY_SIGN
- Blocks.CHERRY_WALL_HANGING_SIGN
- Blocks.CHERRY_WALL_SIGN
- Blocks.CREEPER_HEAD
- Blocks.CREEPER_WALL_HEAD
- Blocks.CRIMSON_HANGING_SIGN
- Blocks.CRIMSON_SIGN
- Blocks.CRIMSON_WALL_HANGING_SIGN
- Blocks.CRIMSON_WALL_SIGN
- Blocks.DARK_OAK_HANGING_SIGN
- Blocks.DARK_OAK_SIGN
- Blocks.DARK_OAK_WALL_HANGING_SIGN
- Blocks.DARK_OAK_WALL_SIGN
- Blocks.DEAD_BRAIN_CORAL_FAN
- Blocks.DEAD_BRAIN_CORAL_WALL_FAN
- and 24 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A mod that makes it easier to visualize missing blocks when building schematics in Survival mode.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file litematica-inv-highlight-26.3-1.0.1.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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