Planned
- Version
- 26.3
- Author
- CodeMC
Mace cooldown mod
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): CombatMod did not start: java.lang.NoClassDefFoundError: net/minecraft/server/permissions/Permission.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
- net.fabricmc.fabric.api.event.player.AttackEntityCallback
- net.minecraft.commands.CommandSourceStack
- net.minecraft.commands.Commands
- net.minecraft.commands.Commands.CommandSelection
- net.minecraft.network.chat.ClickEvent
- net.minecraft.network.chat.ClickEvent.RunCommand
- net.minecraft.network.chat.HoverEvent
- net.minecraft.network.chat.HoverEvent.ShowText
- net.minecraft.network.chat.Style
- net.minecraft.server.MinecraftServer
- net.minecraft.server.permissions.Permission
- net.minecraft.server.permissions.Permission.HasCommandLevel
- net.minecraft.server.permissions.PermissionLevel
- net.minecraft.server.permissions.PermissionSet
- net.minecraft.server.players.PlayerList
- net.minecraft.world.damagesource.DamageSources
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.MobCategory
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.ItemCooldowns
- net.minecraft.world.item.enchantment.EnchantmentHelper
- net.minecraft.world.item.enchantment.ItemEnchantments
- net.minecraft.world.phys.EntityHitResult
- MutableComponent.withStyle()
- ServerPlayer.damageSources()
- ServerPlayer.fallDistance
- ServerPlayer.getCooldowns()
- ServerPlayer.getInventory()
- ServerPlayer.hurtServer()
- ServerPlayer.permissions()
- ServerPlayer.sendSystemMessage()
- Entity.getType()
- ItemStack.getEnchantments()
- ItemStack.is()
- Items.ENDER_PEARL
- Items.MACE
On the roadmap: Code next to data (0.3), Mixin (0.5)
In the author's words
Disables the mace when you hit a player. The cooldown doesen't start if you hit a entity.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file mace-cooldown-fabric-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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