Planned
- Version
- 1.0.7-26.3
- Author
- SSH
Mace Hitboxes
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): MaceHitboxesClient did not start: java.lang.NoClassDefFoundError: net/minecraft/world/entity/Mob.
What it needs from Kiln
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.blaze3d.vertex.PoseStack.Pose
- com.mojang.blaze3d.vertex.VertexConsumer
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelExtractionContext
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelExtractionEvents
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelExtractionEvents.EndExtraction
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderContext
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents
- net.fabricmc.fabric.api.client.rendering.v1.level.LevelRenderEvents.CollectSubmits
- net.minecraft.client.Camera
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer
- net.minecraft.client.renderer.rendertype.RenderTypes
- net.minecraft.world.entity.Mob
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.phys.AABB
- ClientLevel.entitiesForRendering()
- ClientLevel.players()
- Entity.getBoundingBox()
- Entity.getPosition()
- Player.distanceTo()
- Player.getEyePosition()
- Player.getInventory()
- Player.getViewVector()
- Player.isInvisible()
- ItemStack.is()
- Items.MACE
- Vec3.dot()
- Vec3.normalize()
- Vec3.subtract()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)
In the author's words
Automatically turn on hitboxes when holding a mace, good for PvP
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file mace-hitboxes-1.0.7-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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