Planned
- Version
- 1.1.3
- Author
- elwood612
Medieval Glass
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): MedievalGlass did not start: java.lang.NoClassDefFoundError: net/minecraft/world/level/block/IronBarsBlock.
What it needs from Kiln
- net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
- net.minecraft.core.Direction.Axis
- net.minecraft.world.item.CreativeModeTab.Builder
- net.minecraft.world.item.CreativeModeTab.DisplayItemsGenerator
- net.minecraft.world.item.CreativeModeTab.ItemDisplayParameters
- net.minecraft.world.item.CreativeModeTab.Output
- net.minecraft.world.level.BlockGetter
- net.minecraft.world.level.LevelReader
- net.minecraft.world.level.block.IronBarsBlock
- net.minecraft.world.level.material.FlowingFluid
- net.minecraft.world.level.material.FluidState
- net.minecraft.world.level.material.Fluids
- net.minecraft.world.level.material.MapColor
- Direction.getAxis()
- BuiltInRegistries.CREATIVE_MODE_TAB
- Level.getFluidState()
- ScheduledTickAccess.scheduleTick()
- BlockBehaviour.Properties.mapColor()
- BlockState.isFaceSturdy()
On the roadmap: Code next to data (0.3)
In the author's words
Adds proper leaded glass panes to Minecraft
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file medievalglass-fabric-26.3-1.1.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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