Planned
- Version
- 1.6.2+mc26.3
- Author
- ded811
Meshelium
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): MesheliumClient did not start: java.lang.NoSuchMethodError: 'java.util.Optional net.fabricmc.loader.api.FabricLoader.getModContainer(java.lang.String)'.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.ProjectionType
- com.mojang.blaze3d.pipeline.RenderTarget
- com.mojang.blaze3d.platform.Window
- com.mojang.blaze3d.systems.RenderSystem
- com.mojang.blaze3d.systems.SamplerCache
- com.mojang.blaze3d.vertex.DefaultVertexFormat
- com.mojang.blaze3d.vertex.MeshData
- com.mojang.blaze3d.vertex.MeshData.DrawState
- com.mojang.renderpearl.api.buffers.GpuBuffer
- com.mojang.renderpearl.api.buffers.GpuBufferSlice
- com.mojang.renderpearl.api.buffers.TransientMemory
- com.mojang.renderpearl.api.commands.CommandEncoder
- com.mojang.renderpearl.api.commands.GpuQueryPool
- com.mojang.renderpearl.api.commands.RenderPass
- com.mojang.renderpearl.api.commands.RenderPass.RenderArea
- com.mojang.renderpearl.api.commands.RenderPassDescriptor
- com.mojang.renderpearl.api.commands.RenderPassDescriptor.Attachment
- com.mojang.renderpearl.api.device.DeviceInfo
- com.mojang.renderpearl.api.device.GpuDevice
- com.mojang.renderpearl.api.device.GpuDeviceLossException
- com.mojang.renderpearl.api.pipeline.IndexType
- com.mojang.renderpearl.api.textures.FilterMode
- com.mojang.renderpearl.api.textures.GpuSampler
- com.mojang.renderpearl.api.textures.GpuTexture
- com.mojang.renderpearl.api.textures.GpuTextureView
- com.mojang.renderpearl.api.vertex.VertexFormat
- com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder
- com.mojang.renderpearl.backend.vulkan.VulkanConst
- com.mojang.renderpearl.backend.vulkan.VulkanDevice
- com.mojang.renderpearl.backend.vulkan.VulkanGpuBuffer
- com.mojang.renderpearl.backend.vulkan.VulkanGpuSampler
- com.mojang.renderpearl.backend.vulkan.VulkanGpuTexture
- com.mojang.renderpearl.backend.vulkan.VulkanGpuTextureView
- com.mojang.renderpearl.backend.vulkan.VulkanPhysicalDevice
- com.mojang.renderpearl.backend.vulkan.VulkanQueryPool
- com.mojang.renderpearl.backend.vulkan.VulkanRenderPass
- com.mojang.renderpearl.backend.vulkan.init.VulkanFeature
- com.mojang.renderpearl.backend.vulkan.init.VulkanPNextStruct
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- and 78 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A performance mod that uses mesh shader rendering to offer a signifigant boost in performance. Support Nvidia, AMD, and Intel GPU's/iGPU's.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file meshelium-1.6.2+mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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