Planned
- Version
- 1.0.4
- Author
- RealDoggoHitman
NightVisionToggle
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- net.minecraft.world.effect.MobEffectInstance
- net.minecraft.world.effect.MobEffects
- LocalPlayer.addEffect()
- LocalPlayer.hasEffect()
- LocalPlayer.playSound()
- LocalPlayer.removeEffect()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
With this mod you can switch night vision on and off, and see in all the caves you need!
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file nightvisiontoggle-1.0.4.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.