All mods

Planned

Version
1.0.0+26.3
Author
wildbeast42
Page
modrinth.com/mod/no-breaking-items

Unbreakable Items

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): Unbreakabletools did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
  • net.fabricmc.fabric.api.event.player.AttackBlockCallback
  • net.fabricmc.fabric.api.event.player.AttackEntityCallback
  • net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents
  • net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents.Before
  • net.fabricmc.fabric.api.event.player.UseItemCallback
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.players.PlayerList
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.level.GameType
  • org.apache.logging.log4j.LogManager
  • Component.nullToEmpty()
  • ServerPlayer.gameMode()
  • ServerPlayer.getInventory()
  • ServerPlayer.setGameMode()
  • SoundEvents.ANVIL_DESTROY
  • Player.makeSound()
  • ItemStack.getDamageValue()
  • ItemStack.getMaxDamage()
  • ItemStack.isDamageableItem()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

A Minecraft mod that disables item breaking. Tools and armor reach 0 durability, then lock until they're repaired, preserving enchanted gear.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file UnbreakableTools-1.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.

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