All mods

Planned

Version
26.3
Author
Froz3nKill3r69
Page
modrinth.com/mod/no-hidden-advancements

No Hidden Advancements

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin

On the roadmap: Mixin (0.5)

In the author's words

Reveals the game's hidden advancements in the Advancements screen so you can see what's left to complete. Best paired with Better Advancements to show them all.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file no-hidden-advancements-26.3.jar. The scan reads the mod's classes; it does not run them.

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