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Planned

Version
2.1.0
Author
Leonxkingx
Page
modrinth.com/mod/ocean-villager-trader

Ocean Villager Trader

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): OceanvillagertraderMod did not start: java.lang.NoSuchFieldError: Class net.minecraft.world.level.block.SoundType does not have member field 'net.minecraft.world.level.block.SoundType BONE_BLOCK'.

What it needs from Kiln

  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
  • net.fabricmc.fabric.api.object.builder.v1.world.poi.PoiHelper
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.players.PlayerList
  • net.minecraft.tags.BlockTags
  • net.minecraft.tags.TagKey
  • net.minecraft.world.effect.MobEffectInstance
  • net.minecraft.world.effect.MobEffects
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.npc.villager.VillagerProfession
  • net.minecraft.world.food.FoodProperties
  • net.minecraft.world.food.FoodProperties.Builder
  • net.minecraft.world.item.CreativeModeTab.Builder
  • net.minecraft.world.item.CreativeModeTab.DisplayItemsGenerator
  • net.minecraft.world.item.CreativeModeTab.ItemDisplayParameters
  • net.minecraft.world.item.CreativeModeTab.Output
  • net.minecraft.world.item.CreativeModeTab.Row
  • net.minecraft.world.item.ToolMaterial
  • net.minecraft.world.item.equipment.ArmorMaterial
  • net.minecraft.world.item.equipment.ArmorType
  • net.minecraft.world.item.equipment.EquipmentAssets
  • BuiltInRegistries.CREATIVE_MODE_TAB
  • BuiltInRegistries.VILLAGER_PROFESSION
  • Registries.POINT_OF_INTEREST_TYPE
  • Registries.TRADE_SET
  • Registries.VILLAGER_PROFESSION
  • SoundEvents.ARMOR_EQUIP_TURTLE
  • SoundEvents.VILLAGER_WORK_FISHERMAN
  • LivingEntity.addEffect()
  • LivingEntity.getItemBySlot()
  • CreativeModeTab.builder()
  • Item.finishUsingItem()
  • Item.Properties.axe()
  • Item.Properties.food()
  • Item.Properties.humanoidArmor()
  • Item.Properties.sword()
  • Items.TURTLE_HELMET
  • SoundType.BONE_BLOCK

On the roadmap: Code next to data (0.3)

In the author's words

Adds the Ocean Trader and his lighthouse structure to beach biomes, along with new armor, weapons and food.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file oceanvillagertrader-1.0.0 Fabric 26.3.jar. The scan reads the mod's classes; it does not run them.

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