Should work
- Version
- 1.0.0+26.3
- Author
- GreeneBolt
Panic Button
An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.
What it needs from Kiln
- net.minecraft.network.Connection
- Minecraft.disconnectFromWorld()
- Minecraft.execute()
- Minecraft.getSingleplayerServer()
- ClientPacketListener.getConnection()
In the author's words
This mod adds a configurable key-bind to leave, save and quit, disconnect, exit, (whatever you call it) for version 26.3
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file panicbutton-1.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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