Planned
- Version
- 1.1.0+mc26.3
- Author
- Nicky_lul
Panorama Mod Recreated
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.Blaze3D
- com.mojang.blaze3d.platform.NativeImage
- net.minecraft.SharedConstants
- net.minecraft.WorldVersion
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.client.gui.screens.AlertScreen
- net.minecraft.client.renderer.RenderPipelines
- net.minecraft.client.renderer.texture.DynamicTexture
- net.minecraft.client.renderer.texture.TextureManager
- net.minecraft.server.packs.PackType
- net.minecraft.server.packs.metadata.pack.PackFormat
- Minecraft.gameDirectory
- Minecraft.getResourcePackDirectory()
- Minecraft.getTextureManager()
- Minecraft.grabPanoramixScreenshot()
- Minecraft.setScreenAndShow()
- Font.width()
- GuiGraphicsExtractor.blit()
- Screen.extractRenderState()
- Component.copy()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
The recreated version of Panorama Mod that stopped at 1.21.4
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file panoramamod-1.1.0+mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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