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Planned

Version
3.1
Author
KAkos1220
Page
modrinth.com/mod/phantom-switch

Phantom Switch

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): Nomorephantoms did not start: java.lang.NoClassDefFoundError: net/minecraft/world/item/DyeColor.

What it needs from Kiln

  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents.Load
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.server.players.PlayerList
  • net.minecraft.world.item.DyeColor
  • net.minecraft.world.item.component.SwingAnimation
  • net.minecraft.world.level.gamerules.GameRule
  • net.minecraft.world.level.gamerules.GameRules
  • net.minecraft.world.level.storage.LevelResource
  • ServerLevel.getGameRules()
  • ServerLevel.getServer()
  • ServerLevel.hasNeighborSignal()
  • ServerLevel.playSound()
  • ServerPlayer.connection
  • SoundEvents.STONE_BUTTON_CLICK_OFF
  • SoundEvents.STONE_BUTTON_CLICK_ON
  • Player.swing()
  • Level.getServer()
  • Block.affectNeighborsAfterRemoval()
  • Block.onPlace()
  • BlockBehaviour.Properties.mapColor()

On the roadmap: Code next to data (0.3)

In the author's words

The most vanilla way to turn off phantoms in your survival world.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file PhantomSwitch-26.3-v3.1.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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