All mods

Planned

Version
26.3-fabric-1.7.0.jar
Author
Bogdan_Tokarev
Page
modrinth.com/mod/pig-villages

Pig villages

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at ru.arena.pigfolk.PigfolkMod, a class from another mod or library the stand did not have.

What it needs from Kiln

  • net.fabricmc.fabric.api.client.rendering.v1.EntityRendererRegistry
  • net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry
  • net.minecraft.client.model.HumanoidModel
  • net.minecraft.client.model.geom.ModelLayers
  • net.minecraft.client.model.geom.ModelPart
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.HumanoidMobRenderer
  • net.minecraft.client.renderer.entity.state.HumanoidRenderState
  • net.minecraft.core.RegistryAccess
  • net.minecraft.core.particles.ParticleTypes
  • net.minecraft.util.Prediction
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityType.Builder
  • net.minecraft.world.entity.EntityType.EntityFactory
  • net.minecraft.world.entity.MobCategory
  • net.minecraft.world.entity.PathfinderMob
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier
  • net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder
  • net.minecraft.world.entity.ai.goal.AvoidEntityGoal
  • net.minecraft.world.entity.ai.goal.GoalSelector
  • net.minecraft.world.entity.ai.goal.LookAtPlayerGoal
  • net.minecraft.world.entity.ai.goal.OpenDoorGoal
  • net.minecraft.world.entity.ai.goal.RandomLookAroundGoal
  • net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal
  • net.minecraft.world.entity.monster.Monster
  • net.minecraft.world.entity.player.Abilities
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.item.enchantment.Enchantments
  • Registry.getOrThrow()
  • BuiltInRegistries.ENTITY_TYPE
  • Registries.ENCHANTMENT
  • Registries.ENTITY_TYPE
  • ServerLevel.players()
  • ServerLevel.registryAccess()
  • ServerLevel.sendParticles()
  • ServerPlayer.hasLineOfSight()
  • SoundEvents.BEEHIVE_SHEAR
  • Attributes.FOLLOW_RANGE
  • Player.drop()
  • and 18 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)

In the author's words

Pig-people villages to your world, allowing you to trade carrots for enchanted items

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file pigfolk-villages-26.3-fabric-1.7.0.jar. The scan reads the mod's classes; it does not run them.

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