Planned
- Version
- 26.3-fabric-1.7.0.jar
- Author
- Bogdan_Tokarev
Pig villages
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04) without the mods it depends on: it stopped at ru.arena.pigfolk.PigfolkMod, a class from another mod or library the stand did not have.
What it needs from Kiln
- net.fabricmc.fabric.api.client.rendering.v1.EntityRendererRegistry
- net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry
- net.minecraft.client.model.HumanoidModel
- net.minecraft.client.model.geom.ModelLayers
- net.minecraft.client.model.geom.ModelPart
- net.minecraft.client.renderer.entity.EntityRendererProvider
- net.minecraft.client.renderer.entity.EntityRendererProvider.Context
- net.minecraft.client.renderer.entity.HumanoidMobRenderer
- net.minecraft.client.renderer.entity.state.HumanoidRenderState
- net.minecraft.core.RegistryAccess
- net.minecraft.core.particles.ParticleTypes
- net.minecraft.util.Prediction
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.EntityType.Builder
- net.minecraft.world.entity.EntityType.EntityFactory
- net.minecraft.world.entity.MobCategory
- net.minecraft.world.entity.PathfinderMob
- net.minecraft.world.entity.ai.attributes.AttributeSupplier
- net.minecraft.world.entity.ai.attributes.AttributeSupplier.Builder
- net.minecraft.world.entity.ai.goal.AvoidEntityGoal
- net.minecraft.world.entity.ai.goal.GoalSelector
- net.minecraft.world.entity.ai.goal.LookAtPlayerGoal
- net.minecraft.world.entity.ai.goal.OpenDoorGoal
- net.minecraft.world.entity.ai.goal.RandomLookAroundGoal
- net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal
- net.minecraft.world.entity.monster.Monster
- net.minecraft.world.entity.player.Abilities
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.enchantment.Enchantments
- Registry.getOrThrow()
- BuiltInRegistries.ENTITY_TYPE
- Registries.ENCHANTMENT
- Registries.ENTITY_TYPE
- ServerLevel.players()
- ServerLevel.registryAccess()
- ServerLevel.sendParticles()
- ServerPlayer.hasLineOfSight()
- SoundEvents.BEEHIVE_SHEAR
- Attributes.FOLLOW_RANGE
- Player.drop()
- and 18 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)
In the author's words
Pig-people villages to your world, allowing you to trade carrots for enchanted items
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file pigfolk-villages-26.3-fabric-1.7.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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