Planned
- Version
- 3.2.0-fabric-mc26.3
- Author
- ivanmikhaylov1
PinChat
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): PinChatMod did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/ChatScreen.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.InputConstants.Key
- com.mojang.blaze3d.platform.Window
- net.minecraft.client.MouseHandler
- net.minecraft.client.OptionInstance
- net.minecraft.client.Options
- net.minecraft.client.gui.Hud
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.EditBox
- net.minecraft.client.gui.screens.ChatScreen
- net.minecraft.client.player.KeyboardInput
- net.minecraft.locale.Language
- net.minecraft.world.entity.player.Input
- net.minecraft.world.phys.Vec2
- org.lwjgl.sdl.SDLMouse
- InputConstants.UNKNOWN
- InputConstants.grabMouse()
- InputConstants.isKeyDown()
- InputConstants.releaseMouse()
- KeyMapping.setDown()
- Minecraft.getWindow()
- Minecraft.isWindowActive()
- Minecraft.mouseHandler
- Minecraft.options
- Font.substrByWidth()
- Font.width()
- Gui.hud
- GuiGraphicsExtractor.centeredText()
- GuiGraphicsExtractor.fillGradient()
- GuiGraphicsExtractor.pose()
- GuiGraphicsExtractor.text()
- Screen.extractRenderState()
- LocalPlayer.input
- LocalPlayer.turn()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Keep important chat messages on your HUD. Pin, organize, move, and resize message groups—or keep moving with chat open. Client-side, with simple built-in settings.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file pinchat-mod-fabric-3.2.0-mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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