Planned
- Version
- 1.0.1+mc26.3
- Author
- goddark831
Chaos Player Revive
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): PlayerRevive did not start: java.lang.NoSuchFieldError: Class net.minecraft.core.registries.BuiltInRegistries does not have member field 'net.minecraft.core.Registry CREATIVE_MODE_TAB'; PlayerReviveClient did not start: java.lang.NoClassDefFoundError: net/minecraft/network/protocol/common/custom/CustomPacketPayload.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.Window
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.client.particle.v1.ParticleProviderRegistry
- net.fabricmc.fabric.api.client.particle.v1.ParticleProviderRegistry.PendingParticleProvider
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.creativetab.v1.FabricCreativeModeTab
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarted
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
- net.fabricmc.fabric.api.event.player.AttackEntityCallback
- net.fabricmc.fabric.api.event.player.UseEntityCallback
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.MouseHandler
- net.minecraft.client.particle.ParticleProvider
- net.minecraft.client.particle.SingleQuadParticle
- net.minecraft.client.particle.SingleQuadParticle.Layer
- net.minecraft.client.particle.SpriteSet
- net.minecraft.commands.CommandSourceStack
- net.minecraft.commands.Commands
- net.minecraft.commands.Commands.CommandSelection
- net.minecraft.commands.arguments.EntityArgument
- net.minecraft.core.UUIDUtil
- net.minecraft.core.particles.SimpleParticleType
- net.minecraft.network.RegistryFriendlyByteBuf
- net.minecraft.network.codec.ByteBufCodecs
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- and 54 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
When a player's health hits 0, they enter a downed state instead of dying. Teammates can revive them; adds downed HUD, red glow, kits, particles and config. For Minecraft 1.21.1 (Fabric).
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file player-revive-1.0.1-mc26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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