Planned
- Version
- 26.3.0
- Author
- squid233
Portable Villager
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): PortableVillagerFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/world/level/BlockGetter.
What it needs from Kiln
- net.fabricmc.fabric.api.event.player.UseEntityCallback
- net.minecraft.core.component.DataComponentMap
- net.minecraft.core.component.DataComponentPatch
- net.minecraft.core.component.DataComponentPatch.Builder
- net.minecraft.core.component.DataComponents
- net.minecraft.nbt.CompoundTag
- net.minecraft.util.ProblemReporter
- net.minecraft.util.ProblemReporter.PathElement
- net.minecraft.util.ProblemReporter.ScopedCollector
- net.minecraft.world.entity.EntitySpawnReason
- net.minecraft.world.entity.EntityType
- net.minecraft.world.entity.EntityTypes
- net.minecraft.world.entity.PostSpawnProcessor
- net.minecraft.world.entity.npc.villager.Villager
- net.minecraft.world.entity.npc.villager.VillagerData
- net.minecraft.world.entity.npc.villager.VillagerProfession
- net.minecraft.world.item.Item.TooltipContext
- net.minecraft.world.item.component.CustomData
- net.minecraft.world.level.GameType
- net.minecraft.world.level.storage.TagValueInput
- net.minecraft.world.level.storage.TagValueOutput
- net.minecraft.world.phys.shapes.VoxelShape
- net.minecraft.world.level.BlockGetter
- Holder.getRegisteredName()
- Component.translatableWithFallback()
- Entity.discard()
- Entity.getType()
- Entity.problemPath()
- Entity.registryAccess()
- Entity.saveAsPassenger()
- Entity.stopRiding()
- LivingEntity.isDeadOrDying()
- LivingEntity.isSleeping()
- Player.addItem()
- Player.gameMode()
- Player.isShiftKeyDown()
- ItemStack.applyComponentsAndValidate()
- ItemStack.consume()
- ItemStack.getComponents()
- Level.registryAccess()
- and 1 more
On the roadmap: Code next to data (0.3)
In the author's words
Allows you to pick up villagers.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file portable_villager-26.3.0-fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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