All mods

Planned

Version
26.3-1.3.0
Author
spicato-spicato
Page
modrinth.com/mod/power-and-cost

Power and Cost

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • net.minecraft.world.item.enchantment.EnchantmentHelper
  • net.minecraft.world.item.enchantment.ItemEnchantments

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

Removes the Too Expensive Limit and Prior Work penalty. The cost of enchanting and repairing is based on the power of the item being created or repaired.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file power_and_cost-1.3.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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