Planned
- Version
- 0.1.1+26.3
- Author
- tenite
Predicted lag overlay
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): PredictedLagOverlayClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/options/OptionsSubScreen.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStopping
- net.minecraft.client.gui.components.AbstractSliderButton
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.CycleButton
- net.minecraft.client.gui.components.CycleButton.Builder
- net.minecraft.client.gui.components.CycleButton.OnValueChange
- net.minecraft.client.gui.components.OptionsList
- net.minecraft.client.gui.components.Tooltip
- net.minecraft.client.gui.layouts.HeaderAndFooterLayout
- net.minecraft.client.gui.layouts.LinearLayout
- net.minecraft.client.gui.screens.options.OptionsSubScreen
- net.minecraft.client.player.AbstractClientPlayer
- net.minecraft.network.chat.CommonComponents
- net.minecraft.network.protocol.game.VecDeltaCodec
- net.minecraft.world.entity.player.Abilities
- net.minecraft.world.phys.AABB
- Minecraft.options
- ClientLevel.getEntityCollisions()
- ClientLevel.players()
- Entity.collideBoundingBox()
- Entity.getDeltaMovement()
- Entity.getId()
- Entity.getPositionCodec()
- Block.getFriction()
- Vec3.add()
- Vec3.distanceTo()
- Vec3.distanceToSqr()
- Vec3.dot()
- Vec3.horizontal()
- Vec3.horizontalDistance()
- Vec3.lengthSqr()
- Vec3.lerp()
- Vec3.multiply()
- Vec3.scale()
- Vec3.subtract()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
A prediction logic, for then a player lags and gets frozen in place while they are already moving. The mod simulated the predicted movement as a ghost.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file predicted-lag-overlay-0.1.1+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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