Planned
- Version
- 1.2.3-Fabric-26.3
- Author
- App24
Pride Cape Flags
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): PrideCapeFlagsFabric did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/networking/v1/ServerPlayNetworking; PrideCapeFlagsClientFabric did not start: java.lang.NoClassDefFoundError: org/apache/commons/lang3/Validate.
What it needs from Kiln
- Mixin
- io.netty.buffer.ByteBuf
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.fabricmc.fabric.api.networking.v1.PlayerLookup
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
- net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
- net.minecraft.client.User
- net.minecraft.network.codec.ByteBufCodecs
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- net.minecraft.server.packs.resources.ResourceManager
- org.apache.commons.lang3.Validate
- Minecraft.getResourceManager()
- Minecraft.getUser()
- Identifier.withPath()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
This mod adds different pride flags that can be used as capes and elytra.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file pridecapeflags-1.2.3-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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