All mods

Planned

Version
2.0.1
Author
Meneleet
Page
modrinth.com/mod/randomspawnplus

RandomSpawn+

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): FabricModEntrypoint did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/command/v2/CommandRegistrationCallback.

What it needs from Kiln

  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarting
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.level.ServerChunkCache
  • net.minecraft.server.level.ServerPlayer.RespawnConfig
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.server.permissions.LevelBasedPermissionSet
  • net.minecraft.server.permissions.PermissionLevel
  • net.minecraft.world.level.block.BedBlock
  • net.minecraft.world.level.block.RespawnAnchorBlock
  • net.minecraft.world.level.border.WorldBorder
  • net.minecraft.world.level.levelgen.Heightmap
  • net.minecraft.world.level.levelgen.Heightmap.Types
  • net.minecraft.world.level.material.FluidState
  • net.minecraft.world.level.storage.LevelData
  • net.minecraft.world.level.storage.LevelData.RespawnData
  • net.minecraft.world.level.storage.WorldData
  • ServerLevel.getChunkSource()
  • ServerLevel.getFluidState()
  • ServerLevel.getHeight()
  • ServerLevel.getMinY()
  • ServerLevel.getRespawnData()
  • ServerLevel.getSeed()
  • ServerLevel.getServer()
  • ServerLevel.getWorldBorder()
  • ServerPlayer.getRespawnConfig()
  • ServerPlayer.isRemoved()
  • ServerPlayer.resetFallDistance()
  • ServerPlayer.setYRot()
  • ServerPlayer.teleportTo()
  • Blocks.BEDROCK
  • BlockState.isSolid()

On the roadmap: Code next to data (0.3)

In the author's words

Randomspawn - teleports players to a random safe location on the surface within the world border, on first join and on respawn without a bed. Optional radius limit via /gamerule respawn_radius.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file RandomSpawnPlus-fabric-26.3-2.0.1.jar. The scan reads the mod's classes; it does not run them.

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