All mods

Planned

Version
4.0.0+26.3-fabric
Author
ZsoltMolnarrr
Kind
A library other mods depend on
Page
modrinth.com/mod/ranged-weapon-api

Ranged Weapon API

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): FabricMod did not start: java.lang.NoClassDefFoundError: net/minecraft/world/effect/MobEffect; FabricClientMod did not start: java.lang.NoClassDefFoundError: net/minecraft/network/codec/ByteBufCodecs.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.renderer.item.properties.numeric.RangeSelectItemModelProperties
  • net.minecraft.client.renderer.item.properties.numeric.RangeSelectItemModelProperty
  • net.minecraft.client.renderer.item.properties.numeric.UseDuration
  • net.minecraft.core.component.DataComponentType
  • net.minecraft.core.component.DataComponentType.Builder
  • net.minecraft.network.codec.ByteBufCodecs
  • net.minecraft.network.codec.StreamCodec
  • net.minecraft.util.ExtraCodecs
  • net.minecraft.util.ExtraCodecs.LateBoundIdMapper
  • net.minecraft.world.effect.MobEffect
  • net.minecraft.world.effect.MobEffectCategory
  • net.minecraft.world.effect.MobEffectInstance
  • net.minecraft.world.entity.ItemOwner
  • net.minecraft.world.entity.ai.attributes.AttributeModifier
  • net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation
  • net.minecraft.world.entity.ai.attributes.RangedAttribute
  • net.minecraft.world.item.BowItem
  • net.minecraft.world.item.CrossbowItem
  • net.minecraft.world.item.alchemy.Potion
  • FabricLoader.isModLoaded()
  • BuiltInRegistries.ATTRIBUTE
  • BuiltInRegistries.DATA_COMPONENT_TYPE
  • BuiltInRegistries.MOB_EFFECT
  • BuiltInRegistries.POTION
  • LivingEntity.getUseItem()
  • ItemStack.get()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

🏹 Create fully functional bows and crossbows, with ease

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file ranged_weapon_api-fabric-4.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.

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