All mods

Planned

Version
26.3.0-4.3-fabric+forge+neo
Author
Serilum
Page
modrinth.com/mod/respawning-shulkers

Respawning Shulkers

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): ModFabric did not start: java.lang.NoSuchMethodError: 'java.util.Optional net.fabricmc.loader.api.FabricLoader.getModContainer(java.lang.String)'.

What it needs from Kiln

  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopping
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.StartLevelTick
  • net.minecraft.world.entity.EntitySpawnReason
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityTypes
  • net.minecraft.world.entity.monster.Shulker
  • ServerLevel.addFreshEntity()
  • Entity.entityTags()
  • Level.addFreshEntity()

On the roadmap: Code next to data (0.3)

In the author's words

🟪 Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file respawningshulkers-26.3.0-4.3.jar. The scan reads the mod's classes; it does not run them.

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