Planned
- Version
- 2.0.0+26.3
- Author
- Strange-Quark
Revert Zombie Reinforcement
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): RevertZombieReinforcement did not start: java.lang.NoSuchFieldError: Class net.minecraft.core.registries.BuiltInRegistries does not have member field 'net.minecraft.core.Registry GAME_RULE'.
What it needs from Kiln
- Mixin
- net.minecraft.world.flag.FeatureFlagSet
- net.minecraft.world.level.gamerules.GameRule
- net.minecraft.world.level.gamerules.GameRuleCategory
- net.minecraft.world.level.gamerules.GameRuleType
- net.minecraft.world.level.gamerules.GameRuleTypeVisitor
- net.minecraft.world.level.gamerules.GameRules
- net.minecraft.world.level.gamerules.GameRules.VisitorCaller
- BuiltInRegistries.GAME_RULE
On the roadmap: Code next to data (0.3), Mixin (0.5)
In the author's words
Restores pre-1.21.2 zombie reinforcement behavior. Reinforcements now always spawn regular zombies, not subtypes like drowned or husks.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file revertzombiereinforcement-2.0.0+26.3-fabric.jar. The scan reads the mod's classes; it does not run them.
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