All mods

Planned

Version
1.0.1+26.3
Author
SSH
Page
modrinth.com/mod/senscalc

SensCalc

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): SensitivityCalculatorClient did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/client/networking/v1/ClientPlayConnectionEvents.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
  • net.fabricmc.fabric.api.client.command.v2.ClientCommands
  • net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
  • net.minecraft.client.OptionInstance
  • net.minecraft.client.Options
  • net.minecraft.util.Mth
  • net.minecraft.world.phys.AABB
  • net.minecraft.world.phys.EntityHitResult
  • net.minecraft.world.phys.HitResult.Type
  • Minecraft.options
  • LocalPlayer.entityInteractionRange()
  • LocalPlayer.getBoundingBox()
  • LocalPlayer.getEyePosition()
  • LocalPlayer.getXRot()
  • LocalPlayer.getYRot()
  • LocalPlayer.hasLineOfSight()
  • Entity.getBoundingBox()
  • Entity.getPickRadius()
  • Player.isAlive()
  • Player.isAttackable()
  • Level.getEntities()
  • HitResult.getType()
  • Vec3.add()
  • Vec3.directionFromRotation()
  • Vec3.distanceTo()
  • Vec3.scale()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Calculate your optimal sensitivity for sword based PvP gamemodes

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file sensitivity-calculator-1.0.1+26.3.jar. The scan reads the mod's classes; it does not run them.

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