Planned
- Version
- 1.0.1+26.3
- Author
- SSH
SensCalc
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): SensitivityCalculatorClient did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/client/networking/v1/ClientPlayConnectionEvents.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
- net.minecraft.client.OptionInstance
- net.minecraft.client.Options
- net.minecraft.util.Mth
- net.minecraft.world.phys.AABB
- net.minecraft.world.phys.EntityHitResult
- net.minecraft.world.phys.HitResult.Type
- Minecraft.options
- LocalPlayer.entityInteractionRange()
- LocalPlayer.getBoundingBox()
- LocalPlayer.getEyePosition()
- LocalPlayer.getXRot()
- LocalPlayer.getYRot()
- LocalPlayer.hasLineOfSight()
- Entity.getBoundingBox()
- Entity.getPickRadius()
- Player.isAlive()
- Player.isAttackable()
- Level.getEntities()
- HitResult.getType()
- Vec3.add()
- Vec3.directionFromRotation()
- Vec3.distanceTo()
- Vec3.scale()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Calculate your optimal sensitivity for sword based PvP gamemodes
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sensitivity-calculator-1.0.1+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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