All mods

Planned

Version
1.0.0
Author
RealMikoto
Page
modrinth.com/mod/server-loot-handler

Server Loot Handler

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • com.mojang.authlib.GameProfile
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarted
  • net.minecraft.network.Connection
  • net.minecraft.network.protocol.PacketFlow
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.level.ClientInformation
  • net.minecraft.server.network.CommonListenerCookie
  • net.minecraft.server.network.ServerGamePacketListenerImpl
  • net.minecraft.world.damagesource.DamageSources
  • net.minecraft.world.entity.EntitySpawnReason
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.EntityTypes
  • net.minecraft.world.entity.item.ItemEntity
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.level.levelgen.Heightmap
  • net.minecraft.world.level.levelgen.Heightmap.Types
  • net.minecraft.world.phys.AABB
  • ServerLevel.addFreshEntity()
  • ServerLevel.damageSources()
  • ServerLevel.getChunk()
  • ServerLevel.getEntities()
  • ServerLevel.getEntities()
  • ServerLevel.getHeight()
  • ServerPlayer.<init>()
  • ServerPlayer.die()
  • ServerPlayer.getInventory()
  • ServerPlayer.isDeadOrDying()
  • ServerPlayer.setPos()
  • ServerPlayer.totalExperience
  • LivingEntity.hurtServer()
  • LivingEntity.isDeadOrDying()
  • LivingEntity.setPos()
  • ItemStack.is()
  • Items.BEEF
  • Items.COOKED_BEEF
  • Items.GOLD_NUGGET
  • Items.STONE

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

All mob drops and experience orbs are granted directly to the player who dealt the killing blow — no more kill-stealing or loot sniping in multiplayer. Perfect for survival and RPG servers.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file server-loot-handler-1.0.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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