Planned
- Version
- 0.7.12
- Author
- bytzo
Sessility
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Server-side mod: Kiln runs mods' code on Horizon's single-player server, not on dedicated servers.
What it needs from Kiln
- Mixin
- com.mojang.authlib.GameProfile
- net.fabricmc.api.DedicatedServerModInitializer
- net.minecraft.network.chat.ComponentContents
- net.minecraft.network.chat.ComponentSerialization
- net.minecraft.network.chat.Style
- net.minecraft.network.chat.TextColor
- net.minecraft.network.chat.contents.PlainTextContents
- net.minecraft.network.chat.contents.TranslatableContents
- net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket
- net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket.Action
- net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket.Entry
- net.minecraft.server.MinecraftServer
- net.minecraft.server.dedicated.Settings
- net.minecraft.server.players.PlayerList
- net.minecraft.util.StrictJsonParser
- net.minecraft.util.Util
- net.minecraft.world.scores.PlayerTeam
- Component.getContents()
- Component.getStyle()
- MutableComponent.create()
- MutableComponent.getSiblings()
- MutableComponent.withStyle()
- Player.<init>()
- Player.getVehicle()
- Player.getXRot()
- Player.getYRot()
- Player.isPassenger()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
AFK utilities for servers: Recolor AFK players in tab list, exclude AFK players from the sleeping requirement, broadcast messages when players go AFK, and more.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sessility-fabric-mod-0.7.12.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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