All mods

Planned

Version
2.0.0+26.3
Author
Anthony4933Meow
Page
modrinth.com/mod/signpresets

sign presets

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): it stopped at com.frikinjay.dungeonconfig.api.DungeonConfig, a class from a jar nested inside the mod; Kiln does not unpack nested jars yet.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
  • net.fabricmc.fabric.api.client.command.v2.ClientCommands
  • net.minecraft.client.multiplayer.MultiPlayerGameMode
  • net.minecraft.commands.SharedSuggestionProvider
  • net.minecraft.network.chat.TextColor
  • net.minecraft.network.protocol.game.ServerboundSignUpdatePacket
  • net.minecraft.world.level.block.entity.SignBlockEntity
  • net.minecraft.world.level.block.entity.SignText
  • net.minecraft.world.level.block.entity.SignTextSlot
  • net.minecraft.world.phys.HitResult.Type
  • Minecraft.gameMode
  • Minecraft.hitResult
  • ClientLevel.getBlockEntity()
  • MutableComponent.withColor()
  • HitResult.getType()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

client side mod that allows you to save + load signs

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file signpresetsv2-1.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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