Planned
- Version
- 2.0.0+26.3
- Author
- Anthony4933Meow
sign presets
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): it stopped at com.frikinjay.dungeonconfig.api.DungeonConfig, a class from a jar nested inside the mod; Kiln does not unpack nested jars yet.
What it needs from Kiln
- Mixin
- net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback
- net.fabricmc.fabric.api.client.command.v2.ClientCommands
- net.minecraft.client.multiplayer.MultiPlayerGameMode
- net.minecraft.commands.SharedSuggestionProvider
- net.minecraft.network.chat.TextColor
- net.minecraft.network.protocol.game.ServerboundSignUpdatePacket
- net.minecraft.world.level.block.entity.SignBlockEntity
- net.minecraft.world.level.block.entity.SignText
- net.minecraft.world.level.block.entity.SignTextSlot
- net.minecraft.world.phys.HitResult.Type
- Minecraft.gameMode
- Minecraft.hitResult
- ClientLevel.getBlockEntity()
- MutableComponent.withColor()
- HitResult.getType()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
client side mod that allows you to save + load signs
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file signpresetsv2-1.0.0+26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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