Planned
- Version
- 2.0.0
- Author
- Dev-Sebi
Simple Block Randomizer
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): BlockRandomizerClient did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/player/UseBlockCallback.
What it needs from Kiln
- net.fabricmc.fabric.api.event.player.UseBlockCallback
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.input.MouseButtonEvent
- net.minecraft.client.resources.sounds.SimpleSoundInstance
- net.minecraft.client.sounds.SoundEngine
- net.minecraft.client.sounds.SoundEngine.PlayResult
- net.minecraft.client.sounds.SoundManager
- net.minecraft.world.entity.player.Inventory
- KeyMapping.getTranslatedKeyMessage()
- KeyMapping.isUnbound()
- KeyMapping.matches()
- Minecraft.getSoundManager()
- Minecraft.setScreenAndShow()
- GuiGraphicsExtractor.centeredText()
- GuiGraphicsExtractor.item()
- GuiGraphicsExtractor.itemDecorations()
- Screen.extractRenderState()
- Screen.keyPressed()
- Screen.mouseClicked()
- LocalPlayer.getInventory()
- Component.copy()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)
In the author's words
Randomizes which enabled hotbar slot is used on every block placement. Pick your slots once, then just click - no more scrolling between block variants mid-build.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file blockrandomizer-2.0.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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