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Planned

Version
2.0.0
Author
Dev-Sebi
Page
modrinth.com/mod/simple-block-randomizer

Simple Block Randomizer

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): BlockRandomizerClient did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/player/UseBlockCallback.

What it needs from Kiln

  • net.fabricmc.fabric.api.event.player.UseBlockCallback
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.input.MouseButtonEvent
  • net.minecraft.client.resources.sounds.SimpleSoundInstance
  • net.minecraft.client.sounds.SoundEngine
  • net.minecraft.client.sounds.SoundEngine.PlayResult
  • net.minecraft.client.sounds.SoundManager
  • net.minecraft.world.entity.player.Inventory
  • KeyMapping.getTranslatedKeyMessage()
  • KeyMapping.isUnbound()
  • KeyMapping.matches()
  • Minecraft.getSoundManager()
  • Minecraft.setScreenAndShow()
  • GuiGraphicsExtractor.centeredText()
  • GuiGraphicsExtractor.item()
  • GuiGraphicsExtractor.itemDecorations()
  • Screen.extractRenderState()
  • Screen.keyPressed()
  • Screen.mouseClicked()
  • LocalPlayer.getInventory()
  • Component.copy()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3)

In the author's words

Randomizes which enabled hotbar slot is used on every block placement. Pick your slots once, then just click - no more scrolling between block variants mid-build.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file blockrandomizer-2.0.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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