Planned
- Version
- 26.3.0
- Author
- Fuzs
Skeleton AI Fix
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): SkeletonAIFixFabric did not start: java.lang.NoClassDefFoundError: net/minecraft/core/RegistryAccess; SkeletonAIFixFabricClient did not start: java.lang.NoClassDefFoundError: net/minecraft/core/RegistryAccess.
What it needs from Kiln
- an access widener
- Mixin
- net.minecraft.world.Difficulty
- net.minecraft.world.entity.ai.goal.RangedBowAttackGoal
- net.minecraft.world.entity.monster.skeleton.AbstractSkeleton
- net.minecraft.core.RegistryAccess
- Level.getDifficulty()
On the roadmap: Code next to data (0.3), Mixin (0.5)
In the author's words
Eliminates awkward strafing – Skeletons now stay focused and shoot faster the closer you get.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file skeletonaifix-v26.3.0-mc26.3.x+fabric.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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