All mods

Planned

Version
1.1.0+26.3
Author
x1eqn
Page
modrinth.com/mod/sky-shaders-x1eqn

Sky Shaders

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.pipeline.RenderTarget
  • com.mojang.blaze3d.systems.RenderSystem
  • com.mojang.renderpearl.api.commands.CommandEncoder
  • com.mojang.renderpearl.api.device.DeviceInfo
  • com.mojang.renderpearl.api.device.GpuDevice
  • com.mojang.renderpearl.api.textures.GpuTexture
  • com.mojang.renderpearl.backend.opengl.GlStateManager
  • com.mojang.renderpearl.backend.opengl.GlTexture
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
  • net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStopping
  • net.minecraft.client.renderer.GameRenderer
  • net.minecraft.client.renderer.state.level.CameraRenderState
  • net.minecraft.world.level.material.FogType
  • org.lwjgl.BufferUtils
  • org.lwjgl.opengl.GL11
  • org.lwjgl.opengl.GL15
  • org.lwjgl.opengl.GL20
  • org.lwjgl.opengl.GL30
  • org.lwjgl.opengl.GL33
  • org.lwjgl.system.MemoryUtil
  • Minecraft.gameRenderer

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Animated skies with 9 shader presets, 31 color themes, and customizable settings through Mod Menu.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file sky-shaders-1.1.0+26.3.jar. The scan reads the mod's classes; it does not run them.

In the development builds

Planned in the development build 2026-11-04 (ccef3e4).

Calls something that is on Kiln's roadmap. Parts of it may already run.

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

  • Mixin
  • com.mojang.renderpearl.backend.opengl.GlStateManager
  • com.mojang.renderpearl.backend.opengl.GlTexture
  • net.minecraft.world.level.material.FogType
  • org.lwjgl.BufferUtils
  • org.lwjgl.opengl.GL11
  • org.lwjgl.opengl.GL15
  • org.lwjgl.opengl.GL20
  • org.lwjgl.opengl.GL30
  • org.lwjgl.opengl.GL33
  • org.lwjgl.system.MemoryUtil
  • RenderTarget.width
  • RenderSystem.assertOnRenderThread()
  • RenderSystem.tryGetDevice()
  • CameraRenderState.fogType
  • CameraRenderState.projectionMatrix

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

Development builds are main as it is today, not a release: see the FAQ.

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