Planned
- Version
- 1.1.0+26.3
- Author
- x1eqn
Sky Shaders
Calls something that is on Kiln's roadmap. Parts of it may already run.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.pipeline.RenderTarget
- com.mojang.blaze3d.systems.RenderSystem
- com.mojang.renderpearl.api.commands.CommandEncoder
- com.mojang.renderpearl.api.device.DeviceInfo
- com.mojang.renderpearl.api.device.GpuDevice
- com.mojang.renderpearl.api.textures.GpuTexture
- com.mojang.renderpearl.backend.opengl.GlStateManager
- com.mojang.renderpearl.backend.opengl.GlTexture
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents
- net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents.ClientStopping
- net.minecraft.client.renderer.GameRenderer
- net.minecraft.client.renderer.state.level.CameraRenderState
- net.minecraft.world.level.material.FogType
- org.lwjgl.BufferUtils
- org.lwjgl.opengl.GL11
- org.lwjgl.opengl.GL15
- org.lwjgl.opengl.GL20
- org.lwjgl.opengl.GL30
- org.lwjgl.opengl.GL33
- org.lwjgl.system.MemoryUtil
- Minecraft.gameRenderer
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Animated skies with 9 shader presets, 31 color themes, and customizable settings through Mod Menu.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sky-shaders-1.1.0+26.3.jar. The scan reads the mod's classes; it does not run them.
In the development builds
Planned in the development build 2026-11-04 (ccef3e4).
Calls something that is on Kiln's roadmap. Parts of it may already run.
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
- Mixin
- com.mojang.renderpearl.backend.opengl.GlStateManager
- com.mojang.renderpearl.backend.opengl.GlTexture
- net.minecraft.world.level.material.FogType
- org.lwjgl.BufferUtils
- org.lwjgl.opengl.GL11
- org.lwjgl.opengl.GL15
- org.lwjgl.opengl.GL20
- org.lwjgl.opengl.GL30
- org.lwjgl.opengl.GL33
- org.lwjgl.system.MemoryUtil
- RenderTarget.width
- RenderSystem.assertOnRenderThread()
- RenderSystem.tryGetDevice()
- CameraRenderState.fogType
- CameraRenderState.projectionMatrix
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
Development builds are main as it is today, not a release: see the FAQ.
Reports from players
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