Planned
- Version
- 1.1.0+26.1-26.3
- Author
- user128142
Sleep Vote
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): VoteSleepMod did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/command/v2/CommandRegistrationCallback.
What it needs from Kiln
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.StartTick
- net.fabricmc.fabric.api.event.player.UseBlockCallback
- net.minecraft.commands.CommandSourceStack
- net.minecraft.commands.Commands
- net.minecraft.commands.Commands.CommandSelection
- net.minecraft.commands.arguments.ResourceArgument
- net.minecraft.core.RegistryAccess
- net.minecraft.server.MinecraftServer
- net.minecraft.server.players.PlayerList
- net.minecraft.world.clock.ServerClockManager
- net.minecraft.world.clock.WorldClocks
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.enchantment.EnchantmentHelper
- net.minecraft.world.item.enchantment.ItemEnchantments
- net.minecraft.world.item.enchantment.ItemEnchantments.Mutable
- net.minecraft.world.level.block.BedBlock
- Registries.ENCHANTMENT
- ServerLevel.registryAccess()
- ServerPlayer.getInventory()
- ItemStack.getDisplayName()
- Level.getOverworldClockTime()
On the roadmap: Code next to data (0.3)
In the author's words
Skip the night democratically: Sleep Vote replaces the vanilla sleep mechanic with a server-wide voting system. Right click a bed at night to start a vote, and if the majority agrees, the night is skipped for everyone.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sleep-vote-1.0.0+26.1-26.3.jar. The scan reads the mod's classes; it does not run them.
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