Should work
- Version
- 1.0.9
- Author
- m4thk
SleepTime
An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.
What it needs from Kiln
- Level.getDefaultClockTime()
- Level.isRaining()
- Level.isThundering()
In the author's words
Shows you how long until you can sleep, toggle by a key.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sleeptime-1.0.9.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
Thank you. Your report is counted.