All mods

Should work

Version
1.0.9
Author
m4thk
Page
modrinth.com/mod/sleeptime

SleepTime

An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.

What it needs from Kiln

  • Level.getDefaultClockTime()
  • Level.isRaining()
  • Level.isThundering()

In the author's words

Shows you how long until you can sleep, toggle by a key.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file sleeptime-1.0.9.jar. The scan reads the mod's classes; it does not run them.

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