Planned
- Version
- 1.1
- Author
- TheNev
Sulfur Cube: Combinations
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.blaze3d.vertex.PoseStack.Pose
- net.fabricmc.fabric.api.client.renderer.v1.Renderer
- net.fabricmc.fabric.api.client.renderer.v1.mesh.Mesh
- net.fabricmc.fabric.api.client.renderer.v1.mesh.QuadEmitter
- net.fabricmc.fabric.api.client.renderer.v1.mesh.QuadView
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.block.BlockModelRenderState
- net.minecraft.client.renderer.block.BlockModelResolver
- net.minecraft.client.renderer.entity.SulfurCubeRenderer
- net.minecraft.util.ARGB
- Minecraft.getModelManager()
- Minecraft.isGameLoadFinished()
- Minecraft.stop()
- Blocks.GLASS
- Blocks.OBSERVER
- Blocks.REDSTONE_LAMP
- Blocks.TNT
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Combine two absorbed blocks and inherit both behaviors.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sulfur_cube_combinations-1.1.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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