Planned
- Version
- 0.6.0
- Author
- mravatin
Sulkan
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): SulkanShadersClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/ConfirmScreen.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.pipeline.RenderTarget
- com.mojang.blaze3d.platform.NativeImage
- com.mojang.blaze3d.resource.RenderTargetDescriptor
- com.mojang.blaze3d.resource.RenderTargetDescriptor.TextureProperties
- com.mojang.blaze3d.systems.RenderSystem
- com.mojang.blaze3d.systems.SamplerCache
- com.mojang.renderpearl.api.GpuFormat
- com.mojang.renderpearl.api.buffers.GpuBuffer
- com.mojang.renderpearl.api.buffers.GpuBufferSlice
- com.mojang.renderpearl.api.buffers.GpuBufferSlice.MappedView
- com.mojang.renderpearl.api.buffers.TransientMemory
- com.mojang.renderpearl.api.commands.CommandEncoder
- com.mojang.renderpearl.api.commands.RenderPass
- com.mojang.renderpearl.api.commands.RenderPass.Draw
- com.mojang.renderpearl.api.commands.RenderPass.RenderArea
- com.mojang.renderpearl.api.commands.RenderPassDescriptor
- com.mojang.renderpearl.api.commands.RenderPassDescriptor.Attachment
- com.mojang.renderpearl.api.commands.RenderPassDescriptor.Builder
- com.mojang.renderpearl.api.device.DeviceInfo
- com.mojang.renderpearl.api.device.DeviceLimits
- com.mojang.renderpearl.api.device.GpuDevice
- com.mojang.renderpearl.api.pipeline.BindGroupLayout
- com.mojang.renderpearl.api.pipeline.BindGroupLayout.Builder
- com.mojang.renderpearl.api.pipeline.BindGroupLayout.UniformDescription
- com.mojang.renderpearl.api.pipeline.ColorTargetState
- com.mojang.renderpearl.api.pipeline.CompareOp
- com.mojang.renderpearl.api.pipeline.CompiledRenderPipeline
- com.mojang.renderpearl.api.pipeline.CompiledRenderPipeline.Pending
- com.mojang.renderpearl.api.pipeline.DepthStencilState
- com.mojang.renderpearl.api.pipeline.PrimitiveTopology
- com.mojang.renderpearl.api.pipeline.RenderPipeline
- com.mojang.renderpearl.api.pipeline.RenderPipeline.Builder
- com.mojang.renderpearl.api.pipeline.RenderPipeline.Snippet
- com.mojang.renderpearl.api.pipeline.ShaderSource
- com.mojang.renderpearl.api.pipeline.ShaderSource.CachedIncludeSource
- com.mojang.renderpearl.api.pipeline.ShaderType
- com.mojang.renderpearl.api.pipeline.UniformType
- com.mojang.renderpearl.api.textures.AddressMode
- com.mojang.renderpearl.api.textures.FilterMode
- com.mojang.renderpearl.api.textures.GpuSampler
- and 59 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Native Vulkan shaders for Minecraft 26.2. Client-side Fabric mod powered by Sodium, with a built-in shader pack and support for native Sulkan packs.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file sulkan-0.6.0-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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