Planned
- Version
- 1.0.2
- Author
- HarryTheeWizard
The Complete Drop Randomizer Mod
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): RandomizerMod did not start: java.lang.NoClassDefFoundError: net/fabricmc/fabric/api/event/lifecycle/v1/ServerLifecycleEvents.
What it needs from Kiln
- net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarted
- net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarting
- net.fabricmc.fabric.api.loot.v3.LootTableEvents.Replace
- net.minecraft.commands.CommandSourceStack
- net.minecraft.commands.Commands
- net.minecraft.commands.Commands.CommandSelection
- net.minecraft.core.HolderLookup.RegistryLookup
- net.minecraft.server.MinecraftServer
- net.minecraft.server.packs.repository.PackRepository
- net.minecraft.server.packs.resources.ResourceManager
- net.minecraft.server.packs.resources.ResourceManager.Selector
- net.minecraft.server.permissions.LevelBasedPermissionSet
- net.minecraft.server.permissions.PermissionLevel
- net.minecraft.server.permissions.PermissionSet
- net.minecraft.server.players.PlayerList
- net.minecraft.world.item.enchantment.Enchantments
- net.minecraft.world.level.storage.loot.entries.NestedLootTable
- net.minecraft.world.level.storage.loot.functions.ApplyBonusCount
- net.minecraft.world.level.storage.loot.functions.EnchantedCountIncreaseFunction
- net.minecraft.world.level.storage.loot.functions.EnchantedCountIncreaseFunction.Builder
- net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction
- net.minecraft.world.level.storage.loot.functions.LootItemConditionalFunction.Builder
- net.minecraft.world.level.storage.loot.functions.LootItemFunction
- net.minecraft.world.level.storage.loot.functions.LootItemFunction.Builder
- net.minecraft.world.level.storage.loot.providers.number.floats.ConstantValue
- net.minecraft.world.level.storage.loot.providers.number.floats.UniformGenerator
- net.minecraft.world.level.storage.loot.providers.number.ints.ConstantValue
- LootTableEvents.REPLACE
- HolderLookup.Provider.lookupOrThrow()
- Registries.ENCHANTMENT
- UniformContainerBase.Builder.apply()
On the roadmap: Code next to data (0.3)
In the author's words
Every drop in the game is randomized from the full item registry. No cap, no curated list, fresh every world.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file randomizer-mod-1.0.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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