All mods

Planned

Version
26.3-12.0.0-fabric
Author
McJty
Page
modrinth.com/mod/the-lost-cities

The Lost Cities

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): LostCities did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager; ClientSetup did not start: java.lang.NoClassDefFoundError: net/minecraft/client/gui/screens/worldselection/CreateWorldScreen.

What it needs from Kiln

  • an access widener
  • Mixin
  • net.fabricmc.fabric.api.biome.v1.BiomeModifications
  • net.fabricmc.fabric.api.biome.v1.BiomeSelectors
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.AfterInit
  • net.fabricmc.fabric.api.client.screen.v1.ScreenEvents.AfterTick
  • net.fabricmc.fabric.api.client.screen.v1.Screens
  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents
  • net.fabricmc.fabric.api.entity.event.v1.EntitySleepEvents.AllowSleeping
  • net.fabricmc.fabric.api.event.EventFactory
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStarting
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopped
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.ServerStopping
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndLevelTick
  • net.fabricmc.fabric.api.event.registry.DynamicRegistries
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents
  • net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents.Join
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.Context
  • net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking.PlayPayloadHandler
  • net.minecraft.client.gui.GuiGraphicsExtractor.HoveredTextEffects
  • net.minecraft.client.gui.components.AbstractWidget
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.CreateNarration
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.EditBox
  • net.minecraft.client.gui.components.MultiLineTextWidget
  • net.minecraft.client.gui.components.Tooltip
  • net.minecraft.client.gui.components.events.GuiEventListener
  • net.minecraft.client.gui.components.tabs.TabManager
  • net.minecraft.client.gui.screens.worldselection.CreateWorldScreen
  • and 81 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Allows the player to play in an old abandoned city instead of the normal overworld

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file lostcities-fabric-26.3-26.3-12.0.0-fabric.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

Thank you. Your report is counted.

Did it run for you in Horizon?

Reports are anonymous: no name and no address is kept. Counts show at once; a text shows after someone has read it.