All mods

Planned

Version
1.0.0
Author
skyy_light
Page
modrinth.com/mod/the_scythe

the scythe

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): Scythe did not start: java.lang.NoClassDefFoundError: net/minecraft/world/item/MaceItem.

What it needs from Kiln

  • Mixin
  • net.minecraft.core.component.DataComponents
  • net.minecraft.tags.BlockTags
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.EquipmentSlotGroup
  • net.minecraft.world.entity.ai.attributes.AttributeModifier
  • net.minecraft.world.entity.ai.attributes.AttributeModifier.Operation
  • net.minecraft.world.item.MaceItem
  • net.minecraft.world.item.ToolMaterial
  • net.minecraft.world.item.component.ItemAttributeModifiers
  • net.minecraft.world.item.component.ItemAttributeModifiers.Builder
  • net.minecraft.world.item.component.Weapon
  • net.minecraft.world.level.block.CampfireBlock
  • net.minecraft.world.level.gameevent.GameEvent
  • SoundEvents.HOE_TILL
  • SoundEvents.SHOVEL_FLATTEN
  • Item.BASE_ATTACK_DAMAGE_ID
  • Item.BASE_ATTACK_SPEED_ID
  • Item.Properties.attributes()
  • Item.Properties.component()
  • Item.Properties.enchantable()
  • Item.Properties.repairable()
  • ItemStack.hurtAndBreak()
  • Items.BREEZE_ROD
  • Level.gameEvent()
  • Level.levelEvent()
  • Blocks.COARSE_DIRT
  • Blocks.DIRT_PATH
  • Blocks.MYCELIUM
  • Blocks.PODZOL
  • Blocks.ROOTED_DIRT
  • BlockState.is()

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

This simple Minecraft mod introduces an exciting new weapon: the scythe. Designed primarily for PvP combat, it is fully compatible with both single-player and multiplayer modes. You don't need any other mod to operate it

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file scythe-1.0.0-mc26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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