Planned
- Version
- 1.4.0
- Author
- LogGamja
Tick Sync
Calls something that is on Kiln's roadmap. Parts of it may already run.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.platform.Window
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Disconnect
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents.Join
- net.fabricmc.loader.api.ModContainer
- net.fabricmc.loader.api.Version
- net.fabricmc.loader.api.VersionParsingException
- net.fabricmc.loader.api.metadata.ModMetadata
- net.minecraft.client.gui.components.Button
- net.minecraft.client.gui.components.Button.Builder
- net.minecraft.client.gui.components.Button.OnPress
- net.minecraft.client.gui.components.Tooltip
- net.minecraft.network.protocol.game.ClientboundTickingStatePacket
- net.minecraft.world.TickRateManager
- FabricLoader.getModContainer()
- Minecraft.execute()
- Minecraft.getWindow()
- Minecraft.isSameThread()
- Minecraft.setScreenAndShow()
- GuiGraphicsExtractor.centeredText()
- Screen.extractRenderState()
- ClientLevel.tickRateManager()
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Reduces the delay between server packets and client ticks. 서버에서 도착한 패킷과 클라이언트 틱 사이의 딜레이를 완화합니다.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file Tick Sync-1.4.0 - 26.2.jar. The scan reads the mod's classes; it does not run them.
Reports from players
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