All mods

Planned

Version
3.0.2+26.3-fabric
Author
Gabrieli2806
Page
modrinth.com/mod/tntimer

TNTimer

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.

What it needs from Kiln

  • Mixin
  • net.minecraft.client.gui.components.AbstractSliderButton
  • net.minecraft.client.gui.components.AbstractWidget
  • net.minecraft.client.gui.components.Button
  • net.minecraft.client.gui.components.Button.Builder
  • net.minecraft.client.gui.components.Button.OnPress
  • net.minecraft.client.gui.components.CycleButton
  • net.minecraft.client.gui.components.CycleButton.Builder
  • net.minecraft.client.gui.components.CycleButton.OnValueChange
  • net.minecraft.client.gui.components.Tooltip
  • net.minecraft.util.Mth
  • Minecraft.setScreenAndShow()
  • GuiGraphicsExtractor.centeredText()
  • GuiGraphicsExtractor.outline()
  • GuiGraphicsExtractor.textWithWordWrap()
  • Screen.extractBackground()
  • Screen.extractRenderState()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Countdown timer on top of screen to know exactly when that TNT is going to explode without need to see the TNT client-side. Renders a timer over primed TNT

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file tntimer-fabric-3.0.2.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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