All mods

Planned

Version
1.1.3
Author
LitnhJacuzzi
Page
modrinth.com/mod/tradehacker

TradeHacker

Calls something that is on Kiln's roadmap. Parts of it may already run.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.platform.Window
  • net.minecraft.network.protocol.game.ServerboundSelectTradePacket
  • net.minecraft.server.level.ServerPlayerGameMode
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.inventory.AbstractContainerMenu
  • net.minecraft.world.item.trading.Merchant
  • net.minecraft.world.item.trading.MerchantOffer
  • net.minecraft.world.item.trading.MerchantOffers
  • net.minecraft.world.level.GameType
  • org.lwjgl.glfw.GLFW
  • org.lwjgl.sdl.SDLInit
  • org.lwjgl.sdl.SDLKeyboard
  • org.lwjgl.sdl.SDLKeycode
  • Minecraft.getWindow()
  • ServerPlayer.gameMode
  • Player.containerMenu
  • Player.getInventory()

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

Allow players in creative mode to get villagers' goods without paying.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file tradehacker-1.1.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

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Did it run for you in Horizon?

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