All mods

Planned

Version
1.0.24
Author
LostGPU
Page
modrinth.com/mod/trigger-sit

Trigger Sit

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): Triggersit did not start: java.lang.NoClassDefFoundError: net/minecraft/world/level/BlockGetter.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents
  • net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents.EndTick
  • net.fabricmc.fabric.api.event.player.UseBlockCallback
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.core.Direction.Axis
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.players.PlayerList
  • net.minecraft.world.entity.Entity.RemovalReason
  • net.minecraft.world.entity.EntityTypes
  • net.minecraft.world.entity.decoration.ArmorStand
  • net.minecraft.world.level.block.SlabBlock
  • net.minecraft.world.level.block.StairBlock
  • net.minecraft.world.level.block.state.properties.Half
  • net.minecraft.world.level.block.state.properties.SlabType
  • net.minecraft.world.phys.shapes.VoxelShape
  • net.minecraft.world.level.BlockGetter
  • ClientPacketListener.sendCommand()
  • LocalPlayer.connection
  • ServerLevel.addFreshEntity()
  • ServerPlayer.getYRot()
  • ServerPlayer.isPassenger()
  • ServerPlayer.isShiftKeyDown()
  • ServerPlayer.position()
  • ServerPlayer.sendSystemMessage()
  • ServerPlayer.startRiding()
  • ServerPlayer.stopRiding()
  • ServerPlayer.teleportTo()
  • BlockState.getCollisionShape()
  • BlockStateProperties.HALF

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Sit anywhere in Minecraft with a simple command or keybind! Or simply sit by right clicking on stairs and slabs.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file TriggerSit-1.0.24.jar. The scan reads the mod's classes; it does not run them.

Reports from players

No reports from players yet.

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