Planned
- Version
- 1.1.2
- Author
- tiraaamisuuuu
Unbreakable Leads
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Server-side mod: Kiln runs mods' code on Horizon's single-player server, not on dedicated servers.
What it needs from Kiln
- Mixin
- net.fabricmc.loader.api.ModContainer
- net.fabricmc.loader.api.metadata.ModMetadata
- FabricLoader.getModContainer()
On the roadmap: Minecraft's libraries and client API (0.2), Mixin (0.5)
In the author's words
Keeps leads attached through distance, fast movement, elytra boosts, mounting, knockback, lag, and chunk unloads
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file unbreakable-leads-26.3-1.1.2.jar. The scan reads the mod's classes; it does not run them.
In the development builds
Planned in the development build 2026-11-04 (ccef3e4).
Calls something that is on Kiln's roadmap. Parts of it may already run.
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD. Its Mixins were not applied, so that part of it is missing.
- Mixin
On the roadmap: Mixin (0.5)
Development builds are main as it is today, not a release: see the FAQ.
Reports from players
No reports from players yet.
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