Should work
- Version
- 1.2.1
- Author
- No_Namer
Usage Ticker Reloaded
An automatic test ran it on Kiln's test stand (its own code, with a scripted minute of play in place of the game) and nothing broke, and everything it called is written in Kiln: it most likely works. Not checked in the game by hand yet.
Evidence
Ran on Kiln's test stand (2026-11-04): client entrypoint started, 1200 ticks without errors, nothing drawn on the HUD.
What it needs from Kiln
- net.minecraft.core.component.DataComponents
- net.minecraft.world.entity.HumanoidArm
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.ItemStackTemplate
- net.minecraft.world.item.component.BundleContents
- net.minecraft.world.item.component.ItemContainerContents
- GuiGraphicsExtractor.item()
- Player.getInventory()
- Player.getMainArm()
- ItemStack.get()
- ItemStack.isSameItem()
- ItemStack.isSameItemSameComponents()
In the author's words
A lightweight client-side mod that shows the remaining count of the item you are holding in your inventory.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file usage-ticker-reloaded-1.2.1.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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