All mods

Planned

Version
26.3.0-8.9-fabric+forge+neo
Author
Serilum
Page
modrinth.com/mod/villager-names-serilum

Villager Names

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): ModFabric did not start: java.lang.NoSuchMethodError: 'java.util.Optional net.fabricmc.loader.api.FabricLoader.getModContainer(java.lang.String)'.

What it needs from Kiln

  • Mixin
  • net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback
  • net.fabricmc.fabric.api.event.player.UseEntityCallback
  • net.minecraft.commands.CommandSourceStack
  • net.minecraft.commands.Commands
  • net.minecraft.commands.Commands.CommandSelection
  • net.minecraft.server.permissions.PermissionSet
  • net.minecraft.server.permissions.Permissions
  • net.minecraft.world.entity.EntityType
  • net.minecraft.world.entity.npc.villager.Villager
  • net.minecraft.world.entity.npc.villager.VillagerData
  • net.minecraft.world.entity.npc.wanderingtrader.WanderingTrader
  • Holder.getRegisteredName()
  • Component.copy()
  • ServerLevel.getAllEntities()
  • Entity.addTag()
  • Entity.entityTags()
  • Entity.getType()
  • Entity.hasCustomName()
  • Entity.removeTag()
  • Entity.setCustomName()
  • Player.isCrouching()

On the roadmap: Code next to data (0.3), Mixin (0.5)

In the author's words

🧑‍🌾 Gives all villager entities a default or custom name to liven up the world.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file villagernames-26.3.0-8.9.jar. The scan reads the mod's classes; it does not run them.

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