Planned
- Version
- 26.3-1.4.0
- Author
- spicato-spicato
Villager Self Defense
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): VillagerSelfDefense did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager; VillagerSelfDefenseClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/RenderLayerParent.
What it needs from Kiln
- Mixin
- com.mojang.blaze3d.vertex.PoseStack
- com.mojang.math.Axis
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
- net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
- net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback
- net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback.RegistrationHelper
- net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
- net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AfterDamage
- net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
- net.minecraft.client.gui.screens.inventory.MerchantScreen
- net.minecraft.client.model.HumanoidModel
- net.minecraft.client.model.geom.ModelLayers
- net.minecraft.client.renderer.SubmitNodeCollector
- net.minecraft.client.renderer.entity.ArmorModelSet
- net.minecraft.client.renderer.entity.EntityRendererProvider
- net.minecraft.client.renderer.entity.EntityRendererProvider.Context
- net.minecraft.client.renderer.entity.VillagerRenderer
- net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
- net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
- net.minecraft.client.renderer.entity.layers.RenderLayer
- net.minecraft.client.renderer.entity.state.HumanoidRenderState
- net.minecraft.client.renderer.entity.state.VillagerRenderState
- net.minecraft.client.renderer.item.ItemStackRenderState
- net.minecraft.client.renderer.texture.OverlayTexture
- net.minecraft.client.resources.model.EquipmentClientInfo
- net.minecraft.client.resources.model.EquipmentClientInfo.LayerType
- net.minecraft.core.NonNullList
- net.minecraft.core.component.DataComponents
- net.minecraft.network.codec.ByteBufCodecs
- net.minecraft.network.codec.StreamCodec
- net.minecraft.network.protocol.common.custom.CustomPacketPayload
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
- net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
- net.minecraft.network.syncher.EntityDataAccessor
- net.minecraft.network.syncher.EntityDataSerializers
- net.minecraft.network.syncher.SynchedEntityData
- net.minecraft.world.Difficulty
- net.minecraft.world.damagesource.DamageSource
- net.minecraft.world.entity.EntityType
- and 36 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)
In the author's words
Enables villagers to equip armor and weapons to defend themselves against attackers.
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file villager_self_defense-1.4.0.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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