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Planned

Version
26.3-1.4.0
Author
spicato-spicato
Page
modrinth.com/mod/villager-self-defense

Villager Self Defense

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): VillagerSelfDefense did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager; VillagerSelfDefenseClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/RenderLayerParent.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.vertex.PoseStack
  • com.mojang.math.Axis
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.Context
  • net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking.PlayPayloadHandler
  • net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback
  • net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback.RegistrationHelper
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents
  • net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents.AfterDamage
  • net.fabricmc.fabric.api.networking.v1.PayloadTypeRegistry
  • net.minecraft.client.gui.screens.inventory.MerchantScreen
  • net.minecraft.client.model.HumanoidModel
  • net.minecraft.client.model.geom.ModelLayers
  • net.minecraft.client.renderer.SubmitNodeCollector
  • net.minecraft.client.renderer.entity.ArmorModelSet
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.VillagerRenderer
  • net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
  • net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
  • net.minecraft.client.renderer.entity.layers.RenderLayer
  • net.minecraft.client.renderer.entity.state.HumanoidRenderState
  • net.minecraft.client.renderer.entity.state.VillagerRenderState
  • net.minecraft.client.renderer.item.ItemStackRenderState
  • net.minecraft.client.renderer.texture.OverlayTexture
  • net.minecraft.client.resources.model.EquipmentClientInfo
  • net.minecraft.client.resources.model.EquipmentClientInfo.LayerType
  • net.minecraft.core.NonNullList
  • net.minecraft.core.component.DataComponents
  • net.minecraft.network.codec.ByteBufCodecs
  • net.minecraft.network.codec.StreamCodec
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type
  • net.minecraft.network.protocol.common.custom.CustomPacketPayload.TypeAndCodec
  • net.minecraft.network.syncher.EntityDataAccessor
  • net.minecraft.network.syncher.EntityDataSerializers
  • net.minecraft.network.syncher.SynchedEntityData
  • net.minecraft.world.Difficulty
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.entity.EntityType
  • and 36 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Machines (0.4), Mixin (0.5)

In the author's words

Enables villagers to equip armor and weapons to defend themselves against attackers.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file villager_self_defense-1.4.0.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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