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Planned

Version
1.0.0
Author
Zerw
Page
modrinth.com/mod/villager-wear-armor

Villager Wear Armor

Calls something that is on Kiln's roadmap. Parts of it may already run.

Evidence

Ran on Kiln's test stand (2026-11-04): VillagerWearArmorFabric did not start: java.lang.ExceptionInInitializerError; VillagerWearArmorFabricClient did not start: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/RenderLayerParent.

What it needs from Kiln

  • Mixin
  • com.mojang.blaze3d.vertex.PoseStack
  • net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback
  • net.fabricmc.fabric.api.client.rendering.v1.LivingEntityRenderLayerRegistrationCallback.RegistrationHelper
  • net.fabricmc.fabric.api.event.player.UseEntityCallback
  • net.minecraft.client.model.HumanoidModel
  • net.minecraft.client.model.geom.EntityModelSet
  • net.minecraft.client.model.geom.ModelLayerLocation
  • net.minecraft.client.model.geom.ModelLayers
  • net.minecraft.client.model.geom.ModelPart
  • net.minecraft.client.model.npc.VillagerModel
  • net.minecraft.client.renderer.OrderedSubmitNodeCollector
  • net.minecraft.client.renderer.SubmitNodeCollector
  • net.minecraft.client.renderer.entity.ArmorModelSet
  • net.minecraft.client.renderer.entity.EntityRendererProvider
  • net.minecraft.client.renderer.entity.EntityRendererProvider.Context
  • net.minecraft.client.renderer.entity.VillagerRenderer
  • net.minecraft.client.renderer.entity.layers.RenderLayer
  • net.minecraft.client.renderer.entity.state.VillagerRenderState
  • net.minecraft.client.renderer.rendertype.RenderType
  • net.minecraft.client.renderer.rendertype.RenderTypes
  • net.minecraft.client.renderer.texture.OverlayTexture
  • net.minecraft.core.component.DataComponents
  • net.minecraft.nbt.CompoundTag
  • net.minecraft.server.MinecraftServer
  • net.minecraft.server.TickTask
  • net.minecraft.util.Prediction
  • net.minecraft.world.damagesource.DamageSource
  • net.minecraft.world.entity.EntityTypes
  • net.minecraft.world.entity.EquipmentSlot
  • net.minecraft.world.entity.npc.villager.Villager
  • net.minecraft.world.entity.npc.villager.VillagerData
  • net.minecraft.world.entity.npc.villager.VillagerProfession
  • net.minecraft.world.entity.player.Inventory
  • net.minecraft.world.item.component.CustomData
  • net.minecraft.world.item.component.DyedItemColor
  • net.minecraft.world.level.ChunkPos
  • net.minecraft.world.phys.AABB
  • net.minecraft.client.renderer.entity.RenderLayerParent
  • ServerLevel.getEntitiesOfClass()
  • ServerLevel.getServer()
  • and 26 more

On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)

In the author's words

Tired of your villagers dying the second a zombie shows up? Now you can armor them up and keep them alive.

Scan

Scanned on 4 November 2026 against Kiln 0.2.0, file VillagerWearArmor-26.3.jar. The scan reads the mod's classes; it does not run them.

Reports from players

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