Planned
- Version
- v1.2.0+mc-26.3
- Author
- PatchNote
Visual Swap
Calls something that is on Kiln's roadmap. Parts of it may already run.
Evidence
Ran on Kiln's test stand (2026-11-04): VisualSwapClient did not start: java.lang.NoClassDefFoundError: org/apache/logging/log4j/LogManager.
What it needs from Kiln
- Mixin
- com.mojang.renderpearl.api.pipeline.RenderPipeline
- net.fabricmc.fabric.api.event.player.AttackEntityCallback
- net.fabricmc.fabric.api.event.player.UseEntityCallback
- net.minecraft.client.Options
- net.minecraft.client.particle.ParticleEngine
- net.minecraft.client.particle.SingleQuadParticle
- net.minecraft.client.particle.SingleQuadParticle.Layer
- net.minecraft.client.renderer.RenderPipelines
- net.minecraft.client.renderer.texture.TextureAtlas
- net.minecraft.client.renderer.texture.TextureAtlasSprite
- net.minecraft.client.resources.model.sprite.AtlasManager
- net.minecraft.core.component.DataComponents
- net.minecraft.data.AtlasIds
- net.minecraft.util.Mth
- net.minecraft.world.entity.LivingEntity.SwingDescription
- net.minecraft.world.entity.player.Inventory
- net.minecraft.world.item.MaceItem
- org.apache.logging.log4j.LogManager
- KeyMapping.isDown()
- Minecraft.getAtlasManager()
- Minecraft.options
- Minecraft.particleEngine
- GuiGraphicsExtractor.fill()
- LocalPlayer.getAttackStrengthScale()
- LocalPlayer.getCurrentSwing()
- LocalPlayer.getInventory()
- LocalPlayer.tickCount
- RandomSource.nextGaussian()
- Entity.getRandom()
- Entity.getY()
- Player.fallDistance
- Player.getAttackStrengthScale()
- Player.isFallFlying()
- Player.isInWater()
- Player.isMobilityRestricted()
- Player.isPassenger()
- Player.isSprinting()
- Player.onClimbable()
- Player.onGround()
- Player.tickCount
- and 2 more
On the roadmap: Minecraft's libraries and client API (0.2), Code next to data (0.3), Mixin (0.5)
In the author's words
Get realtime feedback for your attribute swaps
Scan
Scanned on 4 November 2026 against Kiln 0.2.0, file visual-swap-v1.2.0+mc-26.3.jar. The scan reads the mod's classes; it does not run them.
Reports from players
No reports from players yet.
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